Updated for the final versions 2015_SP2/2015_R2_SP2 - Softimage Survival Pack wraps a number of add-ons that can only be applied by patching factory files. TORRENT SOFTIMAGE XSI TUTORIALS PATCHLocal backup: StrandCollisionFramework_2015.xsiaddon (includes patch from si-commmunity thread) scf-demo_scenes.zip (demo scenes) Read more in the thread linked below, including usage and the limitations The lower the range the stronger the effect, with 0 disabling it completely. We divide the input by the range value and clamp it between 0 and 1, so a range of 10 and an input value of 1 would give you 0.1, or a 10% effect. These compounds are driven by various values, usually the collision force. Think of it was a wobbliness factor.Ī lot of the compounds have a Range input. The length correction factor before collision takes place corresponds to the bidirectional length correction in the original strand dynamics framework. TORRENT SOFTIMAGE XSI TUTORIALS ZIPUsage should be largely self-explanatory, with the zip containing a number of example scenes. Fwiw the author declares it to be in a »useable enough« state - see the demonstration video to get an impression of its speed and stability. This set of ICE nodes simulates inter-strand collisions as well as strand self-collisions. Possible Arguments for the command (argument type string): "Adara", "Alya", "Andromeda", "Aquila", "Arcturus", "Argon", "Atria", "Blip", "camera_click", "camera_focus", "Capella", "Carbon", "Centaurus", "Cesium", "CetiAlpha", "Chime", "Chord1", "Chord2", "Chord3", "Clear", "Click", "Dock", "Effect_Tick", "Element", "Error", "Girtab", "Good", "Helium", "Hello", "Hojus", "Hydra", "Ivory", "Keypress", "Krypton", "Light", "Lock", "LowBattery", "Machina", "Mira", "Modular", "Momentum", "Moto", "Natural", "Organic", "Orion", "Osmium", "Oxygen", "Pegasus", "Ping", "Platinum", "Pluck", "Pollux", "Procyon", "Pyxis", "Scarabaeus", "Shaula", "Snap", "Soft", "Solarium", "Sonar", "Spica", "Syrma", "Talitha", "Tejat", "Undock", "Unfold", "Vega", "VideoRecord", "WirelessChargingStarted", "Zeta" (collected by user kanttii on ) It could be used for example as a notification after some lengthy process is finished. This xsiaddon installs the custom command »PlaySound« which plays a sound when called from a script (any language). Local backup: AddPreviewPose.xsiaddon (drag-and-drop) Other commands available: (Note these might not work when using a custom rig - use stored actions on the controllers instead) Add Preview Pose from Base Pose: Creates a preview pose using the mesh base pose Preview Pose zero out: Sets the preview pose to the neutral position Preview Pose from Master: Changes the selected preview pose so it matches the master Preview Pose to Master: Changes the master pose so it matches the selected preview'sįor more infomarion, see the thread in the link section below. Any custom rig will keep working for the duplicated model if the rig was part of the master model. This duplicates the model and creates an ICE deformed clone of the mesh inside the new model Move or branch select/isolate the duplicated model in a different viewport and pose as you wish. Usage: First make sure mesh and joints are inside a model structure Select the mesh you wish to preview, then run the command Add Preview Pose. »Preview Poses« lets you preview your mesh live in different poses while weight painting, modeling (including topo changes) or shape editing. A helper for envelope weight painting and modeling for animation.
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